Commit a5c1266
adam
SDL3: updated to 3.2.24
3.2.24
This is a stable bugfix release, with the following changes:
Fixed a crash at startup on some installations of macOS
Fixed the reported fullscreen window position on MacBooks with a camera notch
Fixed Android applications losing vsync when being resumed
Fixed SDL_RunOnMainThread() on Android when using SDL_WaitEvent()
Fixed a crash when enumerating Steam Controllers
Fixed rumble strength on DualSense Edge and Bluetooth connected controllers
Fixed the HP Deluxe Webcam KQ246AA being detected as joystick
Disable Windows.Gaming.Input by default, this functionality is already covered by other APIs
Use the correct controller name on iOS
Enabled high refresh rates on iOS when using main callbacks
Fixed VMware not capturing the mouse when relative mode is enabled
Increased the maximum color target bindings from 4 to 8 in the GPU API
When using SDL_SetRenderLogicalPresentation(), letterboxing now uses the clear color instead of black
Fixed crash at startup when redirecting X11 output over ssh
Fixed a memory leak when using detached threads1 parent 9bf17c8 commit a5c1266
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