@@ -4,24 +4,20 @@ Primarily made for [Slendytubbies 3](https://zeoworks.com/games/Slendytubbies3.h
44but can also work for other games, as long as they use [ ACTk] ( https://codestage.net/uas/actk/ )
55
66# Troubleshooting
7- ### Where do I find the cryptokey?
8- The key will ** always** be stored inside the key named as the MD2 hash of "ElonShotMarsWithACar" (9978e9f39c218d674463dab9dc728bd6)
9- inside the game's registry. There it will be in base64 and can be easily decoded.
10- The cryptokey is composed of randomly-generated characters so don't be weirded out when you see it.
7+
118
129### Where is the game's registry folder?
1310It's at HKEY_CURRENT_USER\SOFTWARE\\ (name of company)\\ (name of game)
1411If you're testing using a Unity project then it will be at HKEY_CURRENT_USER\SOFTWARE\Unity\UnityEditor\\ (name of company)\\ (name of game)
1512
16- ### It works but it's just giving me gibberish
17- The game might be using an older version of ACTk.
13+ ### It works but it's just giving me gibberish (or just some keys are gibberish)
14+ The game/keys might be using (or are from) an older version of ACTk.
1815The system is still the same but the key will always be "e806f6"
19- Also make sure you placed the cryptokey itself and not its base64 version.
20-
21- ### It's saying the base64 code is invalid
22- Make sure you didn't put the whole key name (e.g "AAAAAA==\_ h542588110")
23- or you didn't include an invalid character (like the dot at the end of a value,
24- it's for some unknown reason placed there and it isn't part of the base64 code)
16+ ~ Also make sure you placed the cryptokey itself and not its base64 version.~
17+ The Viewer can automatically find the key.
2518
26- ### Where's the source code?
27- I currently don't plan to share the source code although I managed to create this by using and analysing ACTk's own source code.
19+ ### It decrypts the key but shows "SAVES_TAMPERED"
20+ Normally that happens when ACTk's system cannot
21+ decrypt the value (be it not being able to decode the
22+ base64 or some bytes missing or even some bytes being
23+ *** tampered*** with.)
0 commit comments