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MovementHandler1158.cs
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using WowPacketParser.Enums;
using WowPacketParser.Enums.Version;
using WowPacketParser.Misc;
using WowPacketParser.Parsing;
using WowPacketParser.Proto;
using WowPacketParserModule.V6_0_2_19033.Enums;
using SplineFlag = WowPacketParserModule.V6_0_2_19033.Enums.SplineFlag;
namespace WowPacketParserModule.V5_5_0_61735.Parsers
{
public static class MovementHandler1158
{
public static void ReadVignetteData(Packet packet, params object[] idx)
{
packet.ReadVector3("Position", idx);
packet.ReadPackedGuid128("ObjGUID", idx);
packet.ReadInt32("VignetteID", idx);
packet.ReadUInt32<AreaId>("ZoneID", idx);
packet.ReadUInt32("WMOGroupID", idx);
packet.ReadUInt32("WMODoodadPlacementID", idx);
packet.ReadSingle("HealthPercent", idx);
packet.ReadUInt16("RecommendedGroupSizeMin", idx);
packet.ReadUInt16("RecommendedGroupSizeMax", idx);
}
public static void ReadVignetteDataSet(Packet packet, params object[] idx)
{
var idCount = packet.ReadUInt32();
var dataCount = packet.ReadUInt32();
for (var i = 0u; i < idCount; ++i)
packet.ReadPackedGuid128("IDs", idx, i);
// Added VignetteClientData
for (var i = 0u; i < dataCount; ++i)
ReadVignetteData(packet, idx, "Data", i);
}
public static void ReadMovementForce(Packet packet, params object[] idx)
{
packet.ReadPackedGuid128("ID", idx);
packet.ReadVector3("Origin", idx);
packet.ReadVector3("Direction", idx);
packet.ReadUInt32("TransportID", idx);
packet.ReadSingle("Magnitude", idx);
packet.ReadInt32("MovementForceID", idx);
packet.ReadInt32("DurationMs", idx);
packet.ReadUInt32("EndTimestamp", idx);
packet.ReadUInt32("Flags", idx);
packet.ResetBitReader();
packet.ReadBitsE<MovementForceType>("Type", 2, idx);
}
public static void ReadMonsterSplineFilter(Packet packet, params object[] indexes)
{
var count = packet.ReadUInt32("MonsterSplineFilterKey", indexes);
packet.ReadSingle("BaseSpeed", indexes);
packet.ReadInt16("StartOffset", indexes);
packet.ReadSingle("DistToPrevFilterKey", indexes);
packet.ReadInt16("AddedToStart", indexes);
for (int i = 0; i < count; i++)
{
packet.ReadInt16("IDx", indexes, i);
packet.ReadUInt16("Speed", indexes, i);
}
packet.ResetBitReader();
packet.ReadBits("FilterFlags", 2, indexes);
}
public static void ReadMovementSpline(Packet packet, Vector3 pos, params object[] indexes)
{
PacketMonsterMove monsterMove = packet.Holder.MonsterMove;
var splineFlag = packet.ReadUInt32E<SplineFlag>("Flags", indexes);
monsterMove.Flags = splineFlag.ToUniversal();
var type = packet.ReadByteE<SplineFacingType>("Face", indexes);
monsterMove.ElapsedTime = packet.ReadInt32("Elapsed", indexes);
monsterMove.MoveTime = packet.ReadUInt32("MoveTime", indexes);
packet.ReadUInt32("FadeObjectTime", indexes);
packet.ReadByte("Mode", indexes);
monsterMove.TransportGuid = packet.ReadPackedGuid128("TransportGUID", indexes);
monsterMove.VehicleSeat = packet.ReadSByte("VehicleSeat", indexes);
switch (type)
{
case SplineFacingType.Spot:
monsterMove.LookPosition = packet.ReadVector3("FaceSpot", indexes);
break;
case SplineFacingType.Target:
SplineLookTarget lookTarget = monsterMove.LookTarget = new();
lookTarget.Orientation = packet.ReadSingle("FaceDirection", indexes);
lookTarget.Target = packet.ReadPackedGuid128("FacingGUID", indexes);
break;
case SplineFacingType.Angle:
monsterMove.LookOrientation = packet.ReadSingle("FaceDirection", indexes);
break;
default:
break;
}
packet.ResetBitReader();
var pointsCount = packet.ReadBits("PointsCount", 16, indexes);
packet.ReadBit("VehicleExitVoluntary", indexes);
packet.ReadBit("Interpolate", indexes);
var packedDeltasCount = packet.ReadBits("PackedDeltasCount", 16, indexes);
var hasSplineFilter = packet.ReadBit("HasSplineFilter", indexes);
var hasSpellEffectExtraData = packet.ReadBit("HasSpellEffectExtraData", indexes);
var hasJumpExtraData = packet.ReadBit("HasJumpExtraData", indexes);
var hasTurnData = packet.ReadBit("HasTurnData", indexes);
var hasAnimTier = packet.ReadBit("HasAnimTierTransition", indexes);
if (hasSplineFilter)
ReadMonsterSplineFilter(packet, indexes, "MonsterSplineFilter");
var endpos = new Vector3();
double distance = 0.0f;
if (pointsCount > 0)
{
var prevpos = pos;
for (var i = 0; i < pointsCount; ++i)
{
var spot = packet.ReadVector3("Points", indexes, i);
monsterMove.Points.Add(spot);
distance += Vector3.GetDistance(prevpos, spot);
prevpos = spot;
// client always taking first point
if (i == 0)
endpos = spot;
}
}
if (packedDeltasCount > 0)
{
// Calculate mid pos
var mid = (pos + endpos) * 0.5f;
// ignore distance set by Points array if packed deltas are used
distance = 0;
var prevpos = pos;
for (var i = 0; i < packedDeltasCount; ++i)
{
var vec = mid - packet.ReadPackedVector3();
packet.AddValue("WayPoints", vec, indexes, i);
monsterMove.PackedPoints.Add(vec);
distance += Vector3.GetDistance(prevpos, vec);
prevpos = vec;
}
distance += Vector3.GetDistance(prevpos, endpos);
}
if (hasSpellEffectExtraData)
monsterMove.SpellEffect = MovementHandler.ReadMonsterSplineSpellEffectExtraData(packet, indexes, "MonsterSplineSpellEffectExtra");
if (hasJumpExtraData)
monsterMove.Jump = MovementHandler.ReadMonsterSplineJumpExtraData(packet, indexes, "MonsterSplineJumpExtraData");
if (hasTurnData)
MovementHandler.ReadMonsterSplineTurnData(packet, indexes, "MonsterSplineTurnData");
if (hasAnimTier)
{
packet.ReadInt32("TierTransitionID", indexes);
packet.ReadUInt32("StartTime", indexes);
packet.ReadUInt32("EndTime", indexes);
monsterMove.AnimTier = packet.ReadByte("AnimTier", indexes);
}
if (endpos.X != 0 && endpos.Y != 0 && endpos.Z != 0)
WowPacketParser.Parsing.Parsers.MovementHandler.PrintComputedSplineMovementParams(packet, distance, monsterMove, indexes);
}
public static void ReadMovementMonsterSpline(Packet packet, Vector3 pos, WowGuid guid, params object[] indexes)
{
PacketMonsterMove monsterMove = packet.Holder.MonsterMove;
monsterMove.Id = packet.ReadUInt32("Id", indexes);
packet.ResetBitReader();
packet.ReadBit("CrzTeleport", indexes);
packet.ReadBit("StopUseFaceDirection", indexes);
packet.ReadBits("StopDistanceTolerance", 3, indexes);
ReadMovementSpline(packet, pos, indexes, "MovementSpline");
}
public static MovementInfo.TransportInfo ReadTransportData(Packet packet, params object[] idx)
{
var transportInfo = new MovementInfo.TransportInfo();
transportInfo.Guid = packet.ReadPackedGuid128("Guid", idx);
transportInfo.Offset = packet.ReadVector4("Position", idx);
packet.ReadByte("Seat", idx);
packet.ReadInt32("MoveTime", idx);
packet.ResetBitReader();
var hasPrevMoveTime = packet.ReadBit("HasPrevMoveTime", idx);
var hasVehicleRecID = packet.ReadBit("HasVehicleRecID", idx);
if (hasPrevMoveTime)
packet.ReadUInt32("PrevMoveTime", idx);
if (hasVehicleRecID)
packet.ReadUInt32("VehicleRecID", idx);
return transportInfo;
}
public static void ReadInertiaData(Packet packet, params object[] idx)
{
packet.ReadUInt32("ID", idx);
packet.ReadVector3("Force", idx);
packet.ReadUInt32("Lifetime", idx);
}
public static void ReadAdvFlyingData(Packet packet, params object[] idx)
{
packet.ReadSingle("ForwardVelocity", idx);
packet.ReadSingle("UpVelocity", idx);
}
public static void ReadFallData(Packet packet, params object[] idx)
{
packet.ReadUInt32("FallTime", idx);
packet.ReadSingle("ZSpeed", idx);
packet.ResetBitReader();
var hasFallDirection = packet.ReadBit("HasFallDirection", idx);
if (hasFallDirection)
{
packet.ReadSingle("SinAngle", idx);
packet.ReadSingle("CosAngle", idx);
packet.ReadSingle("XYSpeed", idx);
}
}
public static void ReadDriveStatusData(Packet packet, params object[] idx)
{
packet.ResetBitReader();
packet.ReadSingle("Speed", idx);
packet.ReadSingle("MovementAngle", idx);
packet.ReadBit("Accelerating", idx);
packet.ReadBit("Drifting", idx);
}
public static MovementInfo ReadMovementStats(Packet packet, params object[] idx)
{
MovementInfo info = new();
info.MoverGuid = packet.ReadPackedGuid128("MoverGUID", idx);
info.Flags = (uint)packet.ReadUInt32E<MovementFlag>("MovementFlags", idx);
info.Flags2 = (uint)packet.ReadUInt32E<MovementFlag2>("MovementFlags2", idx);
info.Flags3 = (uint)packet.ReadUInt32E<MovementFlag3>("MovementFlags3", idx);
packet.ReadUInt32("MoveTime", idx);
var position = packet.ReadVector4("Position", idx);
info.Position = new Vector3 { X = position.X, Y = position.Y, Z = position.Z };
info.Orientation = position.O;
packet.ReadSingle("Pitch", idx);
packet.ReadSingle("StepUpStartElevation", idx);
var int152 = packet.ReadInt32("RemoveForcesCount", idx);
packet.ReadInt32("MoveIndex", idx);
for (var i = 0; i < int152; i++)
packet.ReadPackedGuid128("RemoveForcesIDs", idx, i);
packet.ResetBitReader();
var hasStandingOnGameObjectGUID = packet.ReadBit("HasStandingOnGameObjectGUID", idx);
var hasTransport = packet.ReadBit("HasTransportData", idx);
var hasFall = packet.ReadBit("HasFallData", idx);
packet.ReadBit("HasSpline", idx);
packet.ReadBit("HeightChangeFailed", idx);
packet.ReadBit("RemoteTimeValid", idx);
var hasInertia = packet.ReadBit("HasInertia", idx);
var hasAdvFlying = packet.ReadBit("HasAdvFlying", idx);
var hasDriveStatus = packet.ReadBit("HasDriveStatus", idx);
if (hasTransport)
info.Transport = ReadTransportData(packet, idx, "TransportData");
if (hasStandingOnGameObjectGUID)
packet.ReadPackedGuid128("StandingOnGameObjectGUID", idx);
if (hasInertia)
ReadInertiaData(packet, idx, "Inertia");
if (hasAdvFlying)
ReadAdvFlyingData(packet, idx, "AdvFlying");
if (hasFall)
ReadFallData(packet, idx, "FallData");
if (hasDriveStatus)
ReadDriveStatusData(packet, idx, "DriveStatus");
return info;
}
public static void ReadMoveStateChange(Packet packet, params object[] idx)
{
var opcode = packet.ReadInt32();
var opcodeName = Opcodes.GetOpcodeName(opcode, packet.Direction);
packet.AddValue("MessageID", $"{opcodeName} (0x{opcode.ToString("X4")})", idx);
packet.ReadInt32("SequenceIndex", idx);
packet.ResetBitReader();
var hasSpeed = packet.ReadBit("HasSpeed", idx);
var hasSpeedRange = packet.ReadBit("HasSpeedRange", idx);
var hasKnockBack = packet.ReadBit("HasKnockBack", idx);
var hasVehicle = packet.ReadBit("HasVehicle", idx);
var hasCollisionHeight = packet.ReadBit("HasCollisionHeight", idx);
var hasMovementForce = packet.ReadBit("HasMovementForce", idx);
var hasMovementForceGUID = packet.ReadBit("HasMovementForceGUID", idx);
var hasMovementInertiaID = packet.ReadBit("HasMovementInertiaID", idx);;
var hasMovementInertiaLifetimeMs = packet.ReadBit("HasMovementInertiaLifetimeMs", idx);
var hasDriveCapabilityID = packet.ReadBit("HasDriveCapabilityRecID", idx);
if (hasMovementForce)
ReadMovementForce(packet, "MovementForce", idx);
if (hasSpeed)
packet.ReadSingle("Speed", idx);
if (hasSpeedRange)
{
packet.ReadSingle("SpeedRangeMin", idx);
packet.ReadSingle("SpeedRangeMax", idx);
}
if (hasKnockBack)
{
packet.ReadSingle("HorzSpeed", idx);
packet.ReadVector2("Direction", idx);
packet.ReadSingle("InitVertSpeed", idx);
}
if (hasVehicle)
packet.ReadInt32("VehicleRecID", idx);
if (hasCollisionHeight)
{
packet.ReadSingle("Height", idx);
packet.ReadSingle("Scale", idx);
packet.ReadByte("UpdateCollisionHeightReason", idx);
}
if (hasMovementForceGUID)
packet.ReadPackedGuid128("MovementForceGUID", idx);
if (hasMovementInertiaID)
packet.ReadUInt32("MovementInertiaID", idx);
if (hasMovementInertiaLifetimeMs)
packet.ReadUInt32("MovementInertiaLifetimeMs", idx);
if (hasDriveCapabilityID)
packet.ReadInt32("DriveCapabilityRecID", idx);
}
[Parser(Opcode.SMSG_ON_MONSTER_MOVE, ClientBranch.Classic)]
[Parser(Opcode.SMSG_ON_MONSTER_MOVE, ClientBranch.TBC)]
public static void HandleOnMonsterMove(Packet packet)
{
PacketMonsterMove monsterMove = packet.Holder.MonsterMove = new();
var moverGuid = packet.ReadPackedGuid128("MoverGUID");
monsterMove.Mover = moverGuid;
Vector3 pos = monsterMove.Position = packet.ReadVector3("Position");
ReadMovementMonsterSpline(packet, pos, moverGuid, "MovementMonsterSpline");
}
}
}