Commit 43a9adc
authored
Integrate new grappling hook assets (#2116)
## Integrate new pin and needle assets
As delivered by PixelFrog.
Update the position of elements in the corresponding scenes too. Move
the sprite and adjust the marker and control for hooking. They only
differ in a few pixels so it shouldn't be any gameplay regression.
## Integrate new arrow indicator
PixelFrog has delivered 2 new assets: an indicator pointing down and
another
pointing up. The "up" should be used in the player. And this commit does
so. The
"down" will be used as indicator in things that can be hooked, and
potentially
for indicating other things on screen.
Use the "up" indicator in the HookControl, rotated by 90 degrees.
Put these assets in assets/first_party/ because they can be
multipurpose.
Remove the previous arrow asset.
Resolve #2117
Resolve #21181 parent 93a65ce commit 43a9adc
11 files changed
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File tree
- assets/first_party/user_interface
- scenes/game_elements/props
- hook_control
- components
- hookable_needle
- components
- hookable_pin
- components
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