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[maps-android] add initial changelog for 11.18.0 stable (#9219)
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CHANGELOG.md

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@@ -9,6 +9,33 @@ Mapbox welcomes participation and contributions from everyone.
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## Features ✨ and improvements 🏁
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* Introduce experimental `queryRenderedRasterValues` API for querying the rendered raster array value at a point on the map.
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# 11.18.0
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## Breaking changes ⚠️
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* Remove line-cutout-width and change line-cutout-opacity default to 1.0
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## Features ✨ and improvements 🏁
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* Add `ModelLayer.modelAllowDensityReduction` property to disable density reduction in model layers.
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* Add Standard Style color and 3D configuration options: `colorBuildings`, `colorCommercial`, `colorEducation`, `colorIndustrial`, `colorLand`, `colorMedical`, `show3dBuildings`, `show3dFacades`, `show3dLandmarks`, and `show3dTrees`.
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* Introduce experimental `AttributionControl` composable function that exposes `AttributionState` programmatically, enabling developers to build custom Attribution UI outside of the map while maintaining compliance with [Mapbox ToS](https://www.mapbox.com/legal/tos) requirements.
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* Introduce experimental indoor floor selector plugin. The plugin is not included in the default plugin list and must be explicitly added to `MapInitOptions.plugins`. It requires a style with indoor data and special access to indoor mapping features. To request more information, please use this [form](https://www.mapbox.com/forms/indoor-airport-maps).
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* Add experimental `shadowDrawBeforeLayer` property to directional light to allow specifying the position in the layer stack for drawing shadows on the ground.
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* [tile_store] Add `TileStore.setRootPath()` method to set tilestore path to be used by default.
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* Faster polygon triangulation for complex polygons.
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* Improved handling of occluded symbols with `text-occlusion-opacity` and `icon-occlusion-opacity` properties.
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* General fixes and performance improvements.
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## Bug fixes 🐞
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* Fix `userData` payload for `onSourceDataLoaded` event during GeoJSON partial update.
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* Fix guard rail placement.
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* Fix changes in brightness not always getting applied.
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* Fix leaking Vertex Array Objects.
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* Reset style fog, snow and rain impl when switching to a new style.
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* Fix rendering artefacts when persistent buffer mapping is enabled.
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* Fix Coercion expression possibleOutputs result for Array type.
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* Fix a crash when jumping between different projections.
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* Fixes for placements with `icon-optional`, `text-optional`, and missing parts.
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# 11.18.0-beta.1 December 17, 2025
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## Breaking changes ⚠️

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