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runWithoutDebuggingAdapter.ts
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222 lines (196 loc) · 9.38 KB
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/* --------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All Rights Reserved.
* See 'LICENSE' in the project root for license information.
* ------------------------------------------------------------------------------------------ */
import * as cp from 'child_process';
import * as os from 'os';
import * as path from 'path';
import * as vscode from 'vscode';
import * as nls from 'vscode-nls';
import { sessionIsWsl } from '../common';
nls.config({ messageFormat: nls.MessageFormat.bundle, bundleFormat: nls.BundleFormat.standalone })();
const localize = nls.loadMessageBundle();
/**
* A minimal inline Debug Adapter that runs the target program directly without a debug adapter
* when the user invokes "Run Without Debugging".
*/
export class RunWithoutDebuggingAdapter implements vscode.DebugAdapter {
private readonly sendMessageEmitter = new vscode.EventEmitter<vscode.DebugProtocolMessage>();
public readonly onDidSendMessage: vscode.Event<vscode.DebugProtocolMessage> = this.sendMessageEmitter.event;
private seq: number = 1;
private childProcess?: cp.ChildProcess;
private terminal?: vscode.Terminal;
public handleMessage(message: vscode.DebugProtocolMessage): void {
const msg = message as { type: string; command: string; seq: number; arguments?: any; };
if (msg.type === 'request') {
void this.handleRequest(msg);
}
}
private async handleRequest(request: { command: string; seq: number; arguments?: any; }): Promise<void> {
switch (request.command) {
case 'initialize':
this.sendResponse(request, {});
this.sendEvent('initialized');
break;
case 'launch':
await this.launch(request);
break;
case 'configurationDone':
this.sendResponse(request, {});
break;
case 'disconnect':
case 'terminate':
this.sendResponse(request, {});
break;
default:
this.sendResponse(request, {});
break;
}
}
private async launch(request: { command: string; seq: number; arguments?: any; }): Promise<void> {
const config = request.arguments as {
program?: string;
args?: string[];
cwd?: string;
environment?: { name: string; value: string; }[];
console?: string;
externalConsole?: boolean;
};
const program: string = config.program ?? '';
const args: string[] = config.args ?? [];
const cwd: string | undefined = config.cwd;
const environment: { name: string; value: string; }[] = config.environment ?? [];
const consoleMode: string = config.console ?? (config.externalConsole ? 'externalTerminal' : 'integratedTerminal');
// Merge the launch config's environment variables on top of the inherited process environment.
const env: NodeJS.ProcessEnv = { ...process.env };
for (const e of environment) {
env[e.name] = e.value;
}
this.sendResponse(request, {});
if (consoleMode === 'integratedTerminal') {
this.launchIntegratedTerminal(program, args, cwd, env);
} else if (consoleMode === 'externalTerminal') {
this.launchExternalTerminal(program, args, cwd, env);
} else {
this.launchInternalConsole(program, args, cwd, env);
}
}
/**
* Launch the program in a VS Code integrated terminal.
* The terminal will remain open after the program exits and be reused for the next session, if applicable.
*/
private launchIntegratedTerminal(program: string, args: string[], cwd: string | undefined, env: NodeJS.ProcessEnv) {
const shellArgs: string[] = [program, ...args].map(a => this.quoteArg(a));
const terminalName = path.normalize(program);
const existingTerminal = vscode.window.terminals.find(t => t.name === terminalName);
this.terminal = existingTerminal ?? vscode.window.createTerminal({
name: terminalName,
cwd,
env: env as Record<string, string>
});
this.terminal.show(true);
this.terminal.sendText(shellArgs.join(' '));
// The terminal manages its own lifecycle; notify VS Code the "debug" session is done.
this.sendEvent('terminated');
}
/**
* Launch the program in an external terminal. We do not keep track of this terminal or the spawned process.
*/
private launchExternalTerminal(program: string, args: string[], cwd: string | undefined, env: NodeJS.ProcessEnv): void {
const quotedArgs: string[] = [program, ...args].map(a => this.quoteArg(a));
const cmdLine: string = quotedArgs.join(' ');
const platform: string = os.platform();
if (platform === 'win32') {
cp.spawn('cmd.exe', ['/c', 'start', 'cmd.exe', '/K', cmdLine], { cwd, env, detached: true, stdio: 'ignore' }).unref();
} else if (platform === 'darwin') {
cp.spawn('osascript', ['-e', `tell application "Terminal" to do script "${cmdLine.replace(/"/g, '\\"')}"`], { cwd, env, detached: true, stdio: 'ignore' }).unref();
} else if (platform === 'linux' && sessionIsWsl()) {
cp.spawn('/mnt/c/Windows/System32/cmd.exe', ['/c', 'start', 'bash', '-c', `${cmdLine};read -p 'Press enter to continue...'`], { env, detached: true, stdio: 'ignore' }).unref();
} else { // platform === 'linux'
this.launchLinuxExternalTerminal(cmdLine, cwd, env);
}
this.sendEvent('terminated');
}
/**
* On Linux, find and launch an available terminal emulator to run the command.
*/
private launchLinuxExternalTerminal(cmdLine: string, cwd: string | undefined, env: NodeJS.ProcessEnv): void {
const bashCmd = `${cmdLine}; echo; read -p 'Press enter to continue...'`;
const bashArgs = ['bash', '-c', bashCmd];
// Terminal emulators in order of preference, with the correct flag style for each.
const candidates: { cmd: string; buildArgs: () => string[] }[] = [
{ cmd: 'x-terminal-emulator', buildArgs: () => ['-e', ...bashArgs] },
{ cmd: 'gnome-terminal', buildArgs: () => ['-e', ...bashArgs] },
{ cmd: 'konsole', buildArgs: () => ['-e', ...bashArgs] },
{ cmd: 'xterm', buildArgs: () => ['-e', ...bashArgs] }
];
// Honor the $TERMINAL environment variable if set.
const terminalEnv = process.env['TERMINAL'];
if (terminalEnv) {
candidates.unshift({ cmd: terminalEnv, buildArgs: () => ['-e', ...bashArgs] });
}
for (const candidate of candidates) {
try {
const result = cp.spawnSync('which', [candidate.cmd], { stdio: 'pipe' });
if (result.status === 0) {
cp.spawn(candidate.cmd, candidate.buildArgs(), { cwd, env, detached: true, stdio: 'ignore' }).unref();
return;
}
} catch {
continue;
}
}
const message = localize('no.terminal.emulator', 'No terminal emulator found. Please set the $TERMINAL environment variable to your terminal emulator of choice, or install one of the following: x-terminal-emulator, gnome-terminal, konsole, xterm.');
vscode.window.showErrorMessage(message);
}
/**
* Spawn the process and forward stdout/stderr as DAP output events.
*/
private launchInternalConsole(program: string, args: string[], cwd: string | undefined, env: NodeJS.ProcessEnv) {
this.childProcess = cp.spawn(program, args, { cwd, env });
this.childProcess.stdout?.on('data', (data: Buffer) => {
this.sendEvent('output', { category: 'stdout', output: data.toString() });
});
this.childProcess.stderr?.on('data', (data: Buffer) => {
this.sendEvent('output', { category: 'stderr', output: data.toString() });
});
this.childProcess.on('error', (err: Error) => {
this.sendEvent('output', { category: 'stderr', output: `${err.message}\n` });
this.sendEvent('exited', { exitCode: 1 });
this.sendEvent('terminated');
});
this.childProcess.on('exit', (code: number | null) => {
this.sendEvent('exited', { exitCode: code ?? 0 });
this.sendEvent('terminated');
});
}
private quoteArg(arg: string): string {
return /\s/.test(arg) ? `"${arg.replace(/"/g, '\\"')}"` : arg;
}
private sendResponse(request: { command: string; seq: number; }, body: object): void {
this.sendMessageEmitter.fire({
type: 'response',
seq: this.seq++,
request_seq: request.seq,
success: true,
command: request.command,
body
} as vscode.DebugProtocolMessage);
}
private sendEvent(event: string, body?: object): void {
this.sendMessageEmitter.fire({
type: 'event',
seq: this.seq++,
event,
body
} as vscode.DebugProtocolMessage);
}
public dispose(): void {
this.terminateProcess();
this.sendMessageEmitter.dispose();
}
private terminateProcess(): void {
this.childProcess?.kill();
this.childProcess = undefined;
}
}