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audio_buffer.c
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282 lines (237 loc) · 9.42 KB
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// SPDX-License-Identifier: BSD-3-Clause
//
// Copyright(c) 2024 Intel Corporation. All rights reserved.
//
// Author: Marcin Szkudlinski <marcin.szkudlinski@intel.com>
#include <stdint.h>
#include <stddef.h>
#include <errno.h>
#include <rtos/panic.h>
#include <rtos/alloc.h>
#include <ipc/stream.h>
#include <sof/audio/module_adapter/module/generic.h>
#include <module/ipc4/base-config.h>
#include <sof/audio/component.h>
#include <module/module/base.h>
#include <sof/audio/audio_buffer.h>
#include <sof/audio/sink_api.h>
#include <sof/audio/source_api.h>
#include <sof/audio/sink_source_utils.h>
#if CONFIG_PIPELINE_2_0
int audio_buffer_attach_secondary_buffer(struct sof_audio_buffer *buffer, bool at_input,
struct sof_audio_buffer *secondary_buffer)
{
/* check per-side: allow attaching on both sides (needed for DP-to-DP) */
if (at_input && buffer->secondary_buffer_sink)
return -EINVAL;
if (!at_input && buffer->secondary_buffer_source)
return -EINVAL;
/* secondary buffer must share audio params with the primary buffer */
secondary_buffer->audio_stream_params = buffer->audio_stream_params;
/* for performance reasons pointers to params are also kept in sink/src structures */
secondary_buffer->_sink_api.audio_stream_params = buffer->audio_stream_params;
secondary_buffer->_source_api.audio_stream_params = buffer->audio_stream_params;
if (at_input)
buffer->secondary_buffer_sink = secondary_buffer;
else
buffer->secondary_buffer_source = secondary_buffer;
return 0;
}
int audio_buffer_sync_secondary_buffer(struct sof_audio_buffer *buffer, size_t limit)
{
int err;
struct sof_source *data_src;
struct sof_sink *data_dst;
if (buffer->secondary_buffer_sink && buffer->secondary_buffer_source) {
/*
* DP-to-DP case: both secondary buffers present.
* Data flows: input_ring_buffer -> comp_buffer -> output_ring_buffer
*
* This buffer may be synced by two DP modules during the same LL cycle:
* - The source DP module syncs it via comp_dev_for_each_consumer (output)
* - The sink DP module syncs it via comp_dev_for_each_producer (input)
*
* Both steps run in order (source DP first, then sink DP). Performing
* them both here in a single call ensures atomicity and correct
* rate-limiting. The second call for the same buffer will be a no-op
* since the comp_buffer will be empty.
*
* Step 1: copy from input secondary buffer to primary (comp_buffer).
* No limit on input side - copy all available data.
*/
data_src = audio_buffer_get_source(buffer->secondary_buffer_sink);
data_dst = &buffer->_sink_api;
size_t data_available = source_get_data_available(data_src);
size_t free_size = sink_get_free_size(data_dst);
size_t to_copy = MIN(data_available, free_size);
err = source_to_sink_copy(data_src, data_dst, true, to_copy);
if (err)
return err;
/*
* Step 2: copy from primary (comp_buffer) to output secondary buffer.
* Apply the limit to the output side to control how much data
* is made available to the downstream DP module per LL cycle.
*/
data_src = &buffer->_source_api;
data_dst = audio_buffer_get_sink(buffer->secondary_buffer_source);
data_available = source_get_data_available(data_src);
free_size = sink_get_free_size(data_dst);
to_copy = MIN(MIN(data_available, free_size), limit);
err = source_to_sink_copy(data_src, data_dst, true, to_copy);
return err;
}
if (buffer->secondary_buffer_sink) {
/*
* audio_buffer sink API is shadowed, that means there's a secondary_buffer
* at data input
* get data from secondary_buffer (use source API)
* copy to primary buffer (use sink API)
* note! can't use audio_buffer_get_sink because it will provide a shadowed
* sink handler (to a secondary buffer).
*/
data_src = audio_buffer_get_source(buffer->secondary_buffer_sink);
data_dst = &buffer->_sink_api; /* primary buffer's sink API */
} else if (buffer->secondary_buffer_source) {
/*
* comp_buffer source API is shadowed, that means there's a secondary_buffer
* at data output
* get data from comp_buffer (use source API)
* copy to secondary_buffer (use sink API)
*/
data_src = &buffer->_source_api;
data_dst = audio_buffer_get_sink(buffer->secondary_buffer_source);
} else {
return -EINVAL;
}
/*
* keep data_available and free_size in local variables to avoid check_time/use_time
* race in MIN macro
*/
size_t data_available = source_get_data_available(data_src);
size_t free_size = sink_get_free_size(data_dst);
size_t to_copy = MIN(MIN(data_available, free_size), limit);
err = source_to_sink_copy(data_src, data_dst, true, to_copy);
return err;
}
#endif /* CONFIG_PIPELINE_2_0 */
void audio_buffer_free(struct sof_audio_buffer *buffer)
{
if (!buffer)
return;
CORE_CHECK_STRUCT(buffer);
#if CONFIG_PIPELINE_2_0
audio_buffer_free(buffer->secondary_buffer_sink);
audio_buffer_free(buffer->secondary_buffer_source);
#endif /* CONFIG_PIPELINE_2_0 */
/* "virtual destructor": free the buffer internals and buffer memory */
buffer->ops->free(buffer);
}
static
int audio_buffer_source_set_ipc_params_default(struct sof_audio_buffer *buffer,
struct sof_ipc_stream_params *params,
bool force_update)
{
CORE_CHECK_STRUCT(buffer);
if (audio_buffer_hw_params_configured(buffer) && !force_update)
return 0;
struct sof_audio_stream_params *audio_stream_params =
audio_buffer_get_stream_params(buffer);
audio_stream_params->frame_fmt = params->frame_fmt;
audio_stream_params->rate = params->rate;
audio_stream_params->channels = params->channels;
audio_stream_params->buffer_fmt = params->buffer_fmt;
audio_buffer_set_hw_params_configured(buffer);
if (buffer->ops->on_audio_format_set)
return buffer->ops->on_audio_format_set(buffer);
return 0;
}
int audio_buffer_sink_set_ipc_params(struct sof_sink *sink, struct sof_ipc_stream_params *params,
bool force_update)
{
struct sof_audio_buffer *buffer = sof_audio_buffer_from_sink(sink);
if (buffer->ops->audio_set_ipc_params)
return buffer->ops->audio_set_ipc_params(buffer, params, force_update);
return audio_buffer_source_set_ipc_params_default(buffer, params, force_update);
}
int audio_buffer_sink_on_audio_format_set(struct sof_sink *sink)
{
struct sof_audio_buffer *buffer = sof_audio_buffer_from_sink(sink);
if (buffer->ops->on_audio_format_set)
return buffer->ops->on_audio_format_set(buffer);
return 0;
}
int audio_buffer_sink_set_alignment_constants(struct sof_sink *sink,
const uint32_t byte_align,
const uint32_t frame_align_req)
{
struct sof_audio_buffer *buffer = sof_audio_buffer_from_sink(sink);
if (buffer->ops->set_alignment_constants)
return buffer->ops->set_alignment_constants(buffer, byte_align, frame_align_req);
return 0;
}
int audio_buffer_source_set_ipc_params(struct sof_source *source,
struct sof_ipc_stream_params *params, bool force_update)
{
struct sof_audio_buffer *buffer = sof_audio_buffer_from_source(source);
if (buffer->ops->audio_set_ipc_params)
return buffer->ops->audio_set_ipc_params(buffer, params, force_update);
return audio_buffer_source_set_ipc_params_default(buffer, params, force_update);
}
int audio_buffer_source_on_audio_format_set(struct sof_source *source)
{
struct sof_audio_buffer *buffer = sof_audio_buffer_from_source(source);
if (buffer->ops->on_audio_format_set)
return buffer->ops->on_audio_format_set(buffer);
return 0;
}
int audio_buffer_source_set_alignment_constants(struct sof_source *source,
const uint32_t byte_align,
const uint32_t frame_align_req)
{
struct sof_audio_buffer *buffer = sof_audio_buffer_from_source(source);
if (buffer->ops->set_alignment_constants)
return buffer->ops->set_alignment_constants(buffer, byte_align, frame_align_req);
return 0;
}
uint32_t audio_buffer_sink_get_lft(struct sof_sink *sink)
{
struct sof_audio_buffer *buffer = sof_audio_buffer_from_sink(sink);
/* get number of ms in the buffer */
size_t bytes_per_sec = sink_get_frame_bytes(&buffer->_sink_api) *
sink_get_rate(&buffer->_sink_api);
size_t bytes_per_ms = bytes_per_sec / 1000;
/* round up for frequencies like 44100 */
if (bytes_per_ms * 1000 != bytes_per_sec)
bytes_per_ms++;
uint32_t us_in_buffer =
1000 * source_get_data_available(&buffer->_source_api) / bytes_per_ms;
return us_in_buffer;
/*
* NOTE: DP-to-DP connections are now supported via dual ring_buffers
* attached as secondary buffers on both sides of a comp_buffer.
* Data cascades: ring_buf_src -> comp_buffer -> ring_buf_sink
* with syncing during each LL cycle.
*
* Future improvements:
* 1) module data should be in non-cached memory alias for reliable
* cross-core access to params like period and deadlines
* 2) comp_buffer should be replaced with generic audio_buffer
* throughout pipeline code (Pipeline 2.0)
*/
}
void audio_buffer_init(struct sof_audio_buffer *buffer, uint32_t buffer_type, bool is_shared,
const struct source_ops *source_ops, const struct sink_ops *sink_ops,
const struct audio_buffer_ops *audio_buffer_ops,
struct sof_audio_stream_params *audio_stream_params)
{
CORE_CHECK_STRUCT_INIT(buffer, is_shared);
buffer->buffer_type = buffer_type;
buffer->ops = audio_buffer_ops;
assert(audio_buffer_ops->free);
buffer->audio_stream_params = audio_stream_params;
buffer->is_shared = is_shared;
source_init(audio_buffer_get_source(buffer), source_ops,
audio_buffer_get_stream_params(buffer));
sink_init(audio_buffer_get_sink(buffer), sink_ops,
audio_buffer_get_stream_params(buffer));
}