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5 changes: 4 additions & 1 deletion src/openvic-simulation/map/Mapmode.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -240,6 +240,10 @@ bool MapmodeManager::setup_mapmodes(MapDefinition const& map_definition, Buildin
MapInstance const& map_instance, ProvinceInstance const& province,
CountryInstance const* player_country, ProvinceInstance const* selected_province
) -> Mapmode::base_stripe_t {
if (province.province_definition.is_water()) {
return colour_argb_t::null();
}

BuildingType const& infrastructure_building_type = *infrastructure_building_type_ptr;
BuildingInstance const& infrastructure = province.get_buildings()[infrastructure_building_type.province_building_index.value()];
const colour_argb_t::value_type val = colour_argb_t::colour_traits::component_from_fraction(
Expand All @@ -253,7 +257,6 @@ bool MapmodeManager::setup_mapmodes(MapDefinition const& map_definition, Buildin
default:
return colour_argb_t { 0, val, 0, ALPHA_VALUE };
}
return colour_argb_t::null();
},
"MAPMODE_6"
);
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