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I thought of this a while back and figured it shouldn't be too hard to do. It wasn't, thanks to PeachyPeach's efforts for making the ModFS methods work.
Functions that have their first parameter with a struct will be added as a method onto that struct. For example,
set_mario_actionwill be added onto theMarioStatestruct and, after a bit of name trimming, can be called by instead doingm:set_action.Most likely there exists some way to make this work well without being this manual, but it's the best I can do with my knowledge.
Test mod:
And it works exactly as would with normal function calls